Berin Kinsman of Dancing Lights Press has written an extensive post that is relevant to one of the perennial debates of Appendix N discussion: does the Earthsea Trilogy belong on the list or not…? He points out that the setting “does not neatly map to any real-world places of history” and that though it “borrows Tolkien’s tone”, the series does not “tap into the same mythologies and analogies”. While that has been the dominant approach to fantasy since the late seventies, I doubt too many fans of pulp fantasy could get too excited about that approach. Those factors are exactly what typifies the watered down mass market fantasy that has flooded the market in the wake of successful novels like Sword of Shannara. And though balrogs and goblinoids might have been lifted wholesale from Tolkien’s works, very little of his tone was extant in early D&D.
Le Guin’s oeuvre contrasts greatly with pulp writers like Edgar Rice Burroughs, A. Merritt, and Leigh Brackett. Earthsea’s “magic is often small in scale”, good and evil there are defined in terms of an Taoist sense of “balance”, and “the action in the books in minimal”, but Beren nevertheless sees something that can help game masters running tabletop fantasy role-playing games:
Le Guin’s fantasy is far more philosophical, driven by story and character. If you want to read the Earthsea books as inspiration for a game, it cannot be on a “game mechanics” or “encounter design” level. You should approach it by considering that character actions have ramifications within the setting, for better or for worse, and the additional story thread that get generated not only by whether they succeed or fail but in the manner in which they attain those successes or suffer those failures. You need to be able to think in terms of balance, of ecosystems, of politics and economics and culture. You need to think beyond the encounter, beyond the adventure, and consider the impact that the characters have on the people they meet and the places they journey through. Thinking on that scale, I believe, has made me a better gamemaster over time.
In other words, with the exception of a few pulpy scenes that are not representative of the series as a whole, Earthsea is primarily going to be a resource for developing the high level world-building aspects of your campaign. Of course, as any seasoned game master can tell you, that sort of thing is not particularly relevant to getting an old style D&D game off the ground.
Perhaps D&D was destined to evolve far beyond the possibilities of an off-kilter fusion of Vance and Leiber and Moorcock turned loose in a strange blend of science fantasy and the Medieval. But going by Berin Kinsman’s analysis here, I think it’s pretty clear that very little of Earthsea’s approach to fantasy is in evidence in the earliest editions of D&D. Even if the compilers of 5th edition saw to it to amend the venerable book list by incorporating it into their iteration of Appendix N, it’s clear that its omission from the original was neither an accident nor an oversight.
It doesn’t even really have any good monsters or magic items off the top of my head that I could whip up B/X stats for!
I mean, at least you could make the Black Cauldron, Cauldron Born, Gwythaints, and Huntsmen of Annuvin elements that would fit nicely into your game.
The simple answer, however, is, if Gary didn’t put it there, of course it doesn’t belong.
Too simple, though. Later in life, on ENWorld Q&A threads, he did admit that he inadvertently left a few things off, or would indeed add a few things to the list. To quote from 2007: “The fact is that I wouldn’t change the list much other than to add a couple of novels such as Lanier’s second Hiero yarn, Piers Anthony’s Split Infinity series, and the Disc World books. I would never add other media forms to a reading list. If someone is interested in comic books and or graphic novels, they’re on their own.”
And later in another post: “Frankly, I find very few new fantasy books in the general S&S vein worth reading. I do enjoy the “Diskworld” series, and Glen Cook’s “Black Company” novels are appearling to me. Those are about all that spring to mind. The fiction I have been reading these days is mostly murder mystery (I loved the “Judge Dee” series), historical (such as Cornwall’s various series), alternate history, and some re-reading of old fantasy & SF books.”
Am I the only one that thinks Earthsea is overrated? I read them almost 20 years ago, and I liked them, I just didn’t see what all of the fuss was about.
No, I had the exact same reaction. I do kinda like the island archipelago setting, though. But the books themselves? Blah.
I found it interesting, but not exceptional. I did like the setting, but I never thought it as high fantasy, like Three Hearts and Three Lions, for example.
No, it did not belong in list N.
I read The Left Hand of Darkness and thought it was very good. Then I tried to read Earthsea, not once, but three times, before finally concluding that it sucked.
VD, any possibility for Castalia House re-publishing an Appendix N Omnibus or Series (at least for the titles available in public domain)?
The Earthsea trilogy is pretentious and over-rated IMHO. As a teen I read Wizard of Earthsea, and found it… ok. I tried to re-read it recently and didn’t manage to finish.
Sure, if Jeffro wants to curate and write the intros. I’m not going to do it, but we’d certainly publish that.