Yes, role-playing games are the culprit.
Sad!
Fortunately, the good role-playing games contain elements that point to a way out of this cultural foundering. Check out Jon del Arroz’s latest podcast for the whole story!
I see your RPG and raise you fanfiction.
FRPGs definitely spawned what I call “middling” fantasy, which is neither fish nor fowl. I — and several other people I know — believe books like the Dragonlance series and kindred (such as the later Forgotten Realms novels) sucked away much of the audience for sword & sorcery, since they often amounted to a kind of “S&S Lite”. Not the sole cause, by any means, but certainly a factor. That is sure how things seemed in the late ’80s-early ’90s, anyway. I had more than one D&D fan tell me they liked TSR’s novels better than REH Conan [or some other S&S] because the TSR stuff “was more like the game.”
That’s funny. When I first read Fafhrd and the Gray Mouser, I thought “This is more like D&D than D&D.”
Just finished listening to the whole thing.
This is about the greatest and most insightful hour I’ve spent in a LONG time.
Jazzed up and wanting to get back to writing.
Jeffro,
What kind of rpg stuff do you enjoy doing around the table if not character interaction?
When you object to characters having motivations, what exactly are you objecting to? That they have any motivations at all, or the type of motivations?
I missed the live broadcast, so was unable to ask at the time, but did listen to the replay.