Sometimes you go to get your truck back, and end up shaking the pillars of Heaven. Hey, it happens, even if you didn’t mean it to.
It happened to me.
Monday’s post, intended as a short and provocative opinion piece, touched off a conflagration far greater than I expected, one that’s still sputtering here and there on the net:
Two main questions people asked: “ARE YOU SERIOUS?” and “Why does this even matter?”
Was I serious? Well, yes. And correct, or at least none of the people objecting to my argument proffered arguments sufficient to invalidate the thesis. But I was wrong in one critical area:
I was referring to a different definition of Hard Science than those who objected to the piece usually use. We were talking about two different things.
So, a modification of my original claim: I will stipulate that “Hard SF” as defined by John C Wright in his comments on the original piece DOES EXIST. His definition is simple, straightforward, and serves a useful purpose. It does not impose value judgements, except as individuals fans may add them. As I said then, if it were the only definition of Hard SF extant, I’d have never written the piece in the first place.
But the other definition of Hard SF, the one I was referring to, is utter nonsense. It is tripe, beginning to end, and the number of stories which match this definition is nil, the empty set. As no stories match the definition, IT DOES NOT EXIST.
I refer, by way of analogy, to the calexyfidgit. A calexyfidgit is a creature with the head of an ant, the body of a butterfly, the wings of a duck, the hands of an albino Australian drop bear, the feet of a classically-trained ballerina, and the tail of a boa constrictor.
There are not now, nor have there ever been, any calexyfidgits. The creature DOES NOT EXIST, and never could. One could make a list of its attributes—as I have done—and even illustrate it (perhaps in full color). The creature still WOULD NOT EXIST, for exactly the same reason that this second kind of Hard SF DOES NOT EXIST—what the list describes is imaginary. There has never been an example of it, and never could be.
This second definition of “Hard SF”—which I eviscerated in my original post—does involve very strict and rigid value judgments. “Hard SF is morally, artistically, and pedagogically superior to all other kinds of Fantasy and Science Fiction, because science.” “Soft SF, Science Fantasy, and plain ordinary Fantasy—all are are garbage, fit only to be sneered at.” “Hard SF is the only true SF, and should be the only kind of SF allowed.”
This is—or was—a real attitude. Real people really believed it, and actually implemented their beliefs. Writers who could not, or would not, write stories which matched this definition of Hard SF were run out of the genre. Driven off. Deprived of the ability to be published in SF magazines. Had their careers destroyed.
Don’t take my word for it. Let’s listen to Isaac Asimov.
“[H]e forced first Astounding and then all science fiction into his mold. He… extirpated the Sunday-supplement science. [M]any of the established writers of the 1930s could not meet [his requirements]. [T]hose who could not meet his requirements could not sell to him.”
All of Science Fiction was forced to comply. Those that did not, were not published. They had no careers.
Asimov, by the way, is BRAGGING about this. This is, in his mind, a great and good thing that changed SF for the better. Better that people lose their careers, than the field be tainted by Soft SF.
This last answers “Why does this even matter?” It matters because the careers of these artists were destroyed, and we were deprived of the stories they could have told. It matters because the stories of earlier ages which they judged inferior were deliberately memory holed. It matters because, even though Clay Age writers have abandoned Hard SF entirely, the prejudices of the Hard SF absolutists still linger.
Time and again reviewers will say (in essence) “X and such is Soft SF, therefore crap.” or “Y is Hard SF and therefore good.” Often Internet slap fights between fandoms—Babylon 5! Star Trek! Star Wars! Battlestar Galactica! New Battlestar Galactica! Blake’s 7!—are often “won” because one work is said to be “more realistic” than another. Hard SF is still judged to be intrinsically better. (Even Clay Agers pretend to believe this.)
The pervasive bigotry against adventure SF, Planetary Romance, and really any sub-genre that isn’t Hard SF is foolish. It hobbles writers’ imaginations, and sharply limits the kinds of stories they can tell.
Hard SF absolutism drove the mainstream audience away. You want to bring the audience back to written SF? Start telling those kinds of stories again, the kind of stories the Hard SF absolutists sneered at and banned from publication.
Adventure. Heroics. Romance. Stories like these—a genre filled with stories like these—really can shake the pillars of Heaven.
Even more than my original blog post did.
Jasyn Jones, better known as Daddy Warpig, is a host on the Geek Gab podcast, a regular on the Superversive SF livestreams, and blogs at Daddy Warpig’s House of Geekery. Check him out on Twitter.
I do see a difference in the types of SF; but they are both great and have their place. Pulp action/adventure in space with questionable physics and laser-swords is great, as are men-with-screwdrivers trying to solve a complex issue that depends on a working grasp of physics.
In fantasy, there is high-fantasy, myth, swords-and-sorcery, and now “urban fantasy”. I love ’em all, but they are very different in their approach.
“Asimov, by the way, is BRAGGING about this. This is, in his mind, a great and good thing that changed SF for the better. Better that people lose their careers, than the field be tainted by Soft SF.”
I think this is a little harsh. I don’t really agree with the recent Asimov-bashing in this community. I like Asimov. Sure, it sounds like he was wrong much of the time, and his stories had weaknesses, but they had strengths as well.
I don’t think it is necessarily fair to blame him for having this opinion, after all, we would like to corner the market away from the pink folks because what they produce is disgusting and mean, and we would not like to have a market full of it. Wouldn’t we rather have the nasty modern writers turn to something else and have the genre clean and decent again?
I would rather go with the definition discussed elsewhere here of Campbellian SF being “blue” and pulp being “red” and both being “good.”
Incidentally, as regards Asimov. He was a great lover of mystery stories, and I think this might explain why his work was so action-less and boring to the adventure aficionado. He really wanted those “cerebral” stories and twist endings, almost like a whodunit.
I don’t care about fair. That said; why wouldn’t it be? Asimov was a small-minded, smug, pretentious jerk—and that’s obviously and observably true whether you like his stories or not.
Even if his stories do have some strengths, his deliberate efforts to strangle the genre by enforcing his vision on everyone else was petty and execrable.
So forgive me, I’ve read a couple of Asimov works, but I’m not really familiar with the man himself or his life. What did he do to “strangle the genre” and “enforce his vision”?
Azzy was just following in the footsteps of Campbell. In regard to what kind of guy he was and some of the ways he used his genre clout to talk down to the moronic untermenschen who didn’t share his brilliant vision for humanity — if ONLY we would listen! — here’s a post:
http://seagullrising.blogspot.com/2017/02/devious-brains-honest-brawn.html
Wasn’t “Heaven-Pillar Shaker” your nickname in high school?
They call me H.P.S. Jones!
Asimov’s brand of “hard SF” isn’t all that hard except when he’s dealing with his specialty, which was biochemistry. Unlike Heinlein, he wasn’t an engineer, and the technology in his stories is hand-waving nonsense dressed up in sciencey language. His characters talk and act like scientists, right down to the touch of Asperger’s, but the “science” is every bit as fantastic as telling fortunes with a crystal ball, or bringing a clay statue to life by writing the name of God on its forehead.
Cambellian revolution = blander characters and more facile technobabble.
Very well put. Yeah, a “neutronic brain” is just the epitome of “hard” science.
Asimov also worshipped at the altar of the Blank Slate, which is absolutely NOT a hard fact of science.
“Cambellian revolution = blander characters and more facile technobabble.”
Classic quote.
I, for one, would be delighted with a grand revival of science fantasy. We have the tools — now let’s use them.
Mixed genres can be great. Chrono Trigger isn’t pure [Tolkien] fantasy, and Final Fantasy VI isn’t either, but their worlds are arguably even more creative than some recent pure [Tolkien] fantasy games.
Their worlds are no doubt more creative than MOST Tolkien knockoffs, modern or otherwise.
However, I don’t think that is an inherent virtue of mixed genres. After the Tolkien-knockoff wave of the past two generations we are all very burned out on that sort of thing, and I think we’ll burn out on GRRM type Unending Volumes of Woe soon as well. You’re picking the very best of the JRPG scene anyway, not something like, say, Technomancer.
If we are talking about comparisons solely among games though, I would look to Dark Souls and Hidetaka Miyazaki’s other work. Pure fantasy, yet this man seems to be the only modern creator following in the footsteps of the pre-Tolkien fantasists, with stories that are a blend of legend and fairy-tale in a way that is really refreshing right now.
https://www.youtube.com/watch?v=9ZmAiyPRGqE
The SECRET Rhythms of DARK SOULS! | The SCIENCE!…of Dark Souls 3
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https://www.youtube.com/watch?v=LueVmefY_Kg
The Philosophy of Dark Souls – Wisecrack Edition
For myself, I would be fine if they just called it “Tech SF”. “Hard” has major implications of the work(s) in question being either more “pure” or somehow “better” or both. It’s a weasel word. The type of passive-aggression we would expect from someone like Asimov.
“Tech SF” would encompass both “technology” and “technical” — as in, being technical about the details of physics/whatever. It would do exactly what “Hard” does right now, but without the implied value judgements.
Of course, then we couldn’t have these various chapters of the Hard Buds of SF.
That should’ve been “Buds of Hard SF”. One could still have “Buds of Tech SF”, but it really wouldn’t be the same, IMO.
Since this question was asked on a previous post but never really addressed, I’ll ask it again here:
At what point does a “Hard” SF story (as certified by the Council of Hard SF Buds or whatever) become “not-Hard”? Does it ever drop down in “hardness”? Or does it maintain that “hardness” in perpetuity?
Because if a “Hard” SF story can lose its status with the passage of time and new discoveries, what was the point? What, exactly, was the goal the writer was trying to achieve? The whole thing seems quite ephemeral, if not quixotic.
I have some ideas, but since I don’t write the stuff and have only been a casual consumer of the sub-genre over the years, I’m inviting more informed comment.
Yesterday’s sci-fi is today’s fantasy, and tomorrow’s mythology (collective fantasy).
The point is that either you wanted to write it, or someone else wanted to read it.
All human projects are ephemeral.
“No matter how indifferent the universe may be to our choices and decisions, these choices and decisions are ours to make.”
-Michael Michalko, Thinkertoys
The Hard SF story loses its hardness once it depends on more than one (1) element of (physical) science to retain the accuracy of its primary story curve. It may only attain Hardness if it possesses acuracy in the first place, and so may only drop down in Hardness if a physical principle it originally depended on is disproven.
“Because if a “Hard” SF story can lose its status with the passage of time and new discoveries, what was the point?”
To have a lot of fun with science and talk about science with Hard Buds.
“What, exactly, was the goal the writer was trying to achieve?”
The beauty of accuracy, the adoration of the quest for knowledge, the order of the train set.
“The whole thing seems quite ephemeral, if not quixotic.”
Such is life below the heavens.
I’d say that answers my questions pretty well. Thanks.
Whoops, I meant it depends on more than one unknown/unproven element of physical science. It can have as much known science as it wants, or only known science.
GUYS
GUYS
Hard Sci Fi cannot lose its hardness due to new scientific discoveries after it is written.
It merely gains a prestige class as “Retro Sci Fi.”
By their own rules, any work of “Hard” SF is 99.999% likely to become “not-Hard” in the not-so-distant future.
Meanwhile, Clark Ashton Smith’s Zothique tales or Merritt’s THE SHIP OF ISHTAR or Tanith Lee’s “Flat Earth” stories are fairly impervious to redundancy on sheerly technical grounds because the respective authors really didn’t care. Not to any meaningful extent. All that mattered was if the tales themselves were internally consistent enough to hold the reader’s attention and entertain. As much as ERB researched then-current science regarding Mars, his primary objective was to entertain. I doubt his soul was troubled much by new discoveries. HIS primary goal had been achieved.
Meanwhile the truly dedicated “Hard” SF writer keeps chasing something that really isn’t there. It’s like trying to accurately determine the momentum AND position of a given particle in the same moment. “Hard” SF is certainly pursuing a moving target.
Ok now I haven’t yet read the replies here so ignore this if it’s been said. You haven’t defined the version of Hard SF you say doesn’t exist. You say one definition is JCW’s and the other has strict and ridged judgements to define it. However you do not state what they are. So either you are complaining that since it’s not defined anywhere it cannot exist, which would be true or you are being deliberately obtuse because you don’t want to admit you were wrong.
All I am asking is define what you are saying doesn’t exist.
Ok now I read through the comments it seems you are just not happy with history, unless in the circles you hang in people say Hard SF is superior, that’s just a judgment call.
I don’t see why you’re even trying to argue it doesn’t exist. Even though you still haven’t defined it.