Young Josh was a voracious reader without video games or internet to distract him– and homeschooled to boot, so all that time spent not being distracted by other students meant he read literally everything in the science fiction section of the library. Or at least gave it a shot; I remember trying Gene Wolfe’s Book of the Long Sun at about that age, and I definitely needed another ten years before I found that I liked that enough to read it.
Anyways. I read everything. I read things as I could get them, which frequently meant out of order. (The Hobbit came in between Fellowship of the Ring and The Two Towers.) And so when I picked up a book called Homecoming, the third volume in some series I’d never heard of, I just shrugged off the other two books. It was twenty-two years ago or so, and I was twelve. I had no job, and it was a little library in a little town.
Man, was I in for a shock. (Spoiler alert: I loved it.)
For those not in the know, Robotech was a mid-80’s US adaption of three animated Japanese scifi shows. It’s controversial for a fair number of reasons, but the original goal was to bring over Japan’s more serious anime without dumbing it down or altering it too much; the eventual multi-generation storyline was a concession to the way syndication worked in the 1980s.
But I’m not talking about the show, I’m talking about the novelization of the show. The novels take the show’s three-generational structure and flesh it out quite a bit, up to and including an ultimate resolution that the show never got to have. Jack McKinney (pen name of James Luceno and Brian Daley) took the show’s central conflict– control of a near infinite source of power, the Protoculture Matrix– and reworked it to provide a coherent, expansive space opera.
Robotech begins in what was then the near future: 1999. The Earth is embroiled in a Cold War that had spun out of control, only to have the war grind suddenly to a halt due to the crash of an alien battleship on Macross Island, a remote location in the South Pacific. In a rare moment of wisdom from politicians, the war ended and Earth’s resources were applied to reverse engineering the alien technology and rebuilding the battleship. After all, if there are aliens out there that feel the need to build giant battleships, there’s probably something in space that makes having a fleet of ships armed to the teeth a good idea.
Ten years later, a city has grown up around the ship, which has been rebuilt and christened the SDF-1. (“Super Dimensional Fortress.” It was originally an anime, after all.) The scientific advances from the ship have been collectively dubbed “Robotechnology” and resulted in a fledgling space fleet, the Robotech Defense Force. With no sign of anymore alien contact, things are going fairly well. The SDF-1’s maiden flight is about to begin amidst fanfare and the public’s first real introduction to the wonders of Robotechnology.
Which, of course, is exactly when the alien armada shows up. They’ve been trying to find humanity’s brand new battlefortress for the last ten years and they want it back.
In the middle of all this are two old friends: Roy Fokker, the RDF’s top ace and commander of the elite Skull Squadron, and Rick Hunter, a young pacifist and airshow pilot. Time was, Roy flew for Rick’s father in an airshow; but then war and the SDF-1 happened, and Roy answered the call to serve his country (and world). It’s something that Rick hasn’t really forgiven him for, but he still takes Roy up on his invitation to see the launch of the SDF-1.
When the aliens attack, Rick finds himself thrust into the middle of all this, flying a brand new fighter plane that he really shouldn’t have been in in the first place, to make matters worse, the aliens are fifty foot tall giants, and the RDF’s new fighters happen to turn into giant robots for ground and urban combat. (Not exactly airshow flying.) While flailing around in a robot that used to be a military fighter, Rick comes across the beautiful (But young, spoiled, and horribly annoying) Lynn Minmei and takes his first real steps into combat– and into understanding why the military exists– in order to protect her.
Thing go from bad to worse when the SDF-1 tries to surprise the the invasion force by using the ship’s spacefold drives to jump to the far side of the moon and attack them from behind. The surprise, on one level works– only an idiot, or someone who’s never commanded such a ship, uses a spacefold that close to a planet’s surface. Turns out the spacefold actually takes a bubble of the surrounding universe with it, and in this case, it took Macross Island and a pair of aircraft carriers as well as all the civilian inhabitants of the island. Adding insult to injury, the inexperienced crew calculated the fold wrong, and they’re on the far side of Pluto.
Oh. And the fold drives have vanished into thin air.
Fortunately, the SDF-1’s a big ship, and has room to spare for the civilian inhabitants. Also, the aliens are most interested in the SDF-1, and don’t actually care about the Earth per se, so with the SDF-1 out of the neighborhood, Earth is safe. Unfortunately, the crew of the SDF-1 doesn’t know that, and either way, it’s going to be a long and dangerous trip back to Earth.
Character is one of the places these books stand out. It owes that, frankly, to its source material (The original Japanese franchise is collectively called Macross, and it is, by and large, known for cool planes, good music, and great characters.) but it would’ve been easy enough for Luceno and Daley to flub their transition into the printed word. Roy Fokker is one of the most memorable characters I’ve seen in SF, though whether or not that’s because of the influence the books eventually held over me, I can’t tell you. What I can tell you is that I’ve read these books so many times that they’re literally held together with packing tape and contact paper, and that the names of Fokker, Hunter, Minmei, Hayes, Sterling, et. al., have stuck with me through my adult life.
As I mentioned above, the authors did a lot to take a vague, overarching conflict and make it into something coherent. The first book, Genesis, opens with a prologue that the TV show never had, but does so much for establishing that there is Something Going On. The initial state of the SDF-1 after its crash is one of strange, almost Lovecraftian geometries. The inside is in shambles, ever reconfiguring in a way that doesn’t seem quite mechanical and doesn’t seem quite like a spacetime anomaly, and that goes a long way towards making the idea of fighter planes that suddenly change into fifty-foot tall power armor seem less ludicrous; change and metamorphosis are in some way at the heart of Robotechnology. The prologue also takes a character who is very, very minor in the TV show and turns him into someone that will be a driving force for the entire 40-year arc of the series.
Robotech was a game changer for me in a lot of ways. It broke Star Trek‘s monopoly on my imagination, and thus on my writing, which I was just starting to be serious about as a young teen. Combined with the influence of Babylon 5, I learned a lot about how to balance character drama and explosions, and I learned the value of having good characters.
The books themselves are relatively short– maybe 200 to 300 pages– but there are a lot of them. 21, to be precise, though the main story is “only” 18 books. (The other 3 are forgettable midquels.) Fortunately, though, Del Rey saw fit to package a lot of the books into an omnibus format that gives you three books at a shot. You can get the Macross novels (6 in total) in two omnibus paperbacks. And, surprisingly, on Kindle.
Josh Young is a seminary student, Castalia House author (the forthcoming Do Buddhas Dream of Enlightened Sheep) and blogger at Superversivesf.com If you enjoyed this, we’d love to have you visit our main site!
I keep seeing these and wondering if I should check them out. I’m that guy who missed Robotech, watched Macross first and spoiled the other, but I get the appeal for the folks who are a bit older than me.
The guy in my industrial band was a huge robotech fan and has recently started collecting those giant Valkerie fighter figures.
I’ve still got my stand-alone copy of “Genesis” and the omnibus editions. I just sold, along with about 95% of my comic book collection, the Eternity, later Academy comics of Sentinels (see that was the low point of Robotech for me, more so than Masters), the Antarctic Press comics, and so forth. One thing I didn’t care for about the novelizations, was I thought they overly relied on mysticism or spiritual backdrop whereas I thought Robotech/Macross worked best as a straightforward war story. I might go back and reread the novels to see if I still feel that way about the storyline. I also do have a copy of Shadow Chronicles. One day, I might go back and finish that “what really happened to the SDF-3” ‘fic I started in college, which was meant to be a written chronicle of our Palladium Robotech RPG campaign (still have a few of those books) RIFTS crossover as a writing exercise 🙂
Possibly one of the best book series I’ve ever read. I was a huge fan of the cartoon in the 80’s, and devoured every one of the books in the 90’s. The books are so much better. As a author, I know that consciously and subconsciously I still draw on them for inspiration.
Seeing the cover of Robotech #3 here gave me a feeling very much akin to the one I had when I first saw it in the Diamond Catalog – excitement and breathless anticipation. I was already a Robotech fangirl by the time the novelizations came out – had watched the series, dipped into the comic books, and reread the first art book from cover to cover several times. Due to weird ordering practices by my comic shop, I actually ended up with vol. 5 “Force of Arms” before any of the others. It might not be the ideal place to start reading the series, but it does have romance and the destruction of the Earth. Kind of everything I like in my SF. 🙂
I know there are some fans of the show who hate the novels, but I’ve really enjoyed them over the years. The characterization is solid, as is the world-building. One of the clever things Luceno and Daley did, as far as I was concerned anyway, was to open each chapter with an excerpt from some “book” that commented on the wars or the ones who fought them.
Of the twelve original novels, I probably liked the Masters Trilogy the least, as it seemed to deviate most from the animation; but as I got farther away from the viewing experience, I came to appreciate them more. As you said, the Invid threat looms over them creating a satisfying sense of coming doom and we get a look at two cultures basically trying just to survive.
Thanks, Josh, for posting about these novels and bringing back some great memories. After I finish “Gray Lensman,” I might have to pull Robotech off the shelf for a serious re-read.
I remember being struck by the role of Roy Fokker in the series — it was so unlike the stereotypical roles that such a character would be slotted into in most US-produced fiction. He wasn’t the hero, even though he was the ultimate Ace Pilot. He wasn’t the asshole rival, either. Nor does he have the predictable self-sacrificing heroic death.
I wonder if so much of the appeal of Japanese media for Americans is simply that their standard tropes are different from ours.
The Robotech books are far, far better than they had any right to be. It’s a rare case of the Novelization being as good as, if not better, than the original work- instead of a shoddy chance to make a quick buck.
I’d recommend these books to anyone. Even people who hate Robotech due to Harmony Gold.
Hi Josh: What books should we start with? Do we need to read them in order? Thanks!
Yo Yo Josh. pimp-tight review. Tell me three things. yo’ favorite Robotech book. What reading order ta read dem. What novel ta start wif. Thanks all ye damn hood ratz..