Just because a number of gamers and game designers have expressed interest in it, I’m going to run through my thinking on the subject in public. The more I’ve thought about it, the more I conclude that this could be the most useful new wargame design mechanic since John Hill introduced the morale model in […]
First, I’d like to congratulate CH blogger Ken Burnside, for the success of his AVID Assistant Kickstarter campaign with 24 days to spare. Most game-related Kickstarters fail, so it’s nice to see one of our own completing one successfully. Thanks to all of the CH readers who supported it. Second, if you subscribe to the […]
REVIEW: The Visualization of Quantitative Data, 2nd Edition, Graphics Press, 2001 Edward R. Tufte, Author. People ask me, after I explain the layers of thought that went into the play aids I design, what kind of books I’d recommend. The first book is this one, by Edward R. Tufte. It concerns itself with the accurate display of statistical […]
Redmond Simonsen was an under-appreciated genius; he was cantankerous and was half of SPI when it founded, and one of the handful of people desperately trying to patch the financial holes when the iceberg of changing market conditions rent it asunder. Red worked as the marketing director, editor and in-house graphic designer for most of SPI’s […]