Welcome to another edition of Wargame Wednesday!
If you missed Warren Abox’s guest post yesterday, go check it out here. You know… I’ve seen Osprey Publishing’s books for years and had no idea that they did any sort of games, much less miniatures rules. A word of warning, though: the “En Garde!” covered is not the classic role-playing game put out by GDW back in the seventies! (Yeah, that game was really neat and all… but this is something else.)
And speaking of role-playing games, Rex Brynen of PAXSims seems to have re-discovered more than a few game design principles that are hotly debated whenever game masters get together to talk shop. In a post from this week, he touches on the significance of differing play styles before delving into on how role-playing elements like setting and backstory impact the way people engage with and experience games.
Alex has a piece on Avalon Hill’s War and Peace this morning. When I heard the guys talking about this one, I was flattered that my Federation Commander stuff was getting some buzz. But no, this is Napoleon at Austerlitz, not Andromedans shooting up the ISC. Exploding spaceships is so last week…! (Is there such a shortage of decent names in the wargaming scene that they get recycled to this extent…?)
A PDF from RAND Coporporation made the rounds this week which poses the question, “what might the consequences be if Russia decided to reclaim the territory of the three Baltic republics — Estonia, Latvia, and Lithuania — which are NATO members?” Here’s what they discovered after playing it out:
Further gaming indicates that a force of about seven brigades, including three heavy armored brigades—adequately supported by airpower, land-based fires, and other enablers on the ground and ready to fight at the onset of hostilities—could suffice to prevent the rapid overrun of the Baltic states. While not sufficient to mount a sustained defense of the region or to achieve NATO’s ultimate end state of restoring its members’ territorial integrity, such a posture would fundamentally change the strategic picture as seen from Moscow.
Is the Revolutionary war a good fit for Volko Ruhnke’s COIN system? Take a look in the box and decide for yourself!
Here’s this week’s link roundup along with a new video from Ardwulf’s Lair:
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PaxSims (Simulations)
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Inside GMT (GMT Games)
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Castalia House (Wargames)
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VASSAL (News)
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War in a Box (Warren Abox)
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With respect to the RAND Baltic game which made me blow my stack upon seeing it, here’s an assessment which echoes my intuitions about it:
http://samgardiner.net/assets/RAND_Games_Analysis.pdf